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Being Fluent with Information Technology (1999)
Computer Science and Telecommunications Board (CSTB)

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Appendix A—
Illustrative Projects

The example projects in this appendix are described with different levels of detail and different emphases, as one would expect from projects conceptualized by individuals from different disciplines. These diverse projects are intended to demonstrate that projects dealing with different domain areas can all support efforts to develop fluency with information technology (FITness).

A.1 Developing a Business Plan for a Computer Store

Module Placement: A course in business administration, computer science, applied mathematics

Task: Develop a business plan for a computer software and hardware store in a mall. To carry out this project, students should do the following:

  • Decide on products to sell,
  • Develop a pricing strategy,
  • Consider staffing issues,
  • Devise a marketing approach,
  • Create an inventory policy,
  • Design the store, and
  • Make a presentation to the bank and mall representatives.
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