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A.2.4 Multimedia Communications Networks
Pages 358-360

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From page 358...
... One method is to give He video and voice data a higher network transfer priority Han over data. Examples include the emerging Asynchronous Transfer Mode (ATE standard and FDDI-D draft standard.
From page 359...
... Single communications technology rather Lower life cycle cost than mixed technologies All communications needs accomplished Optimum use of medium's bandwidth and over a single medium for segments on the thus lower installation cost; Single fiber pair total network does alla Networ < distribution addressing added to Facilitates interoperability with distributed voice and video users and thus, lower information distribution cost . _ Voice, data, and video in digital form Computer fnendly~ format simplifies interfaces with information processing, storage, and retrieval environment Network management technology supports Built-in test and status reporting supports voice and video, as well as data use of open standard protocols; minimizes maintenance cost _ Fault tolerant features of networks also High availability for all information, applied to video and voice enhancing safely and reducing maintenance cost Unlike point-to-po~nt or analog overlay link video distribution, multimedia networks allow video and voice to be "addressed" to users.
From page 360...
... In fun motion video, not only is resolution decreased but a point is reached where equivalent frame rate causes image "jumping" and a rapidly changing image, especially in terms of percent of pixels consumed by the image from flame to frame (such as wig a rapidly approaching truck) will result in '~blocking." Blocking is when He aIgori~m cannot convert the compressed image back to pixels and Bus small colored blocks (perhaps "c x c")


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